# Units

**Capability:** Units (UN)  

```{include} /capabilities/_includes/badges/units.md
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## Overview

This capability enables proper scaling and composition of assets with different unit systems, accurate physics simulation through consistent mass and scale units, correct time-sampled animation playback via standardized time units, and reliable color reproduction through defined colorspace units. These requirements ensure that assets have consistent and well-defined units for proper scaling when composed together as well as interpretation in simulation and rendering environments.


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Requirements <requirements>
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